World of Warcraft as an education tool

http://www.livescience.com/technology/081003-school-games.html
Every time I discuss this topic, whether with peers who agree or with those who don’t, I always felt the need to establish my “qualifications”.  For those that question my knowing of the game, I have 5 level 70 characters.  Before I left the game, I raid 2-3 nights a week and run instances almost [...]

Games and Tangential Learning

Rather than me repeating what was said, I can think of no better way to have y’all watch this 7 minutes presentation yourself.
http://www.edge-online.com/blogs/the-power-tangential-learning
To the point, I bought Spore Friday night.  By dinner time Saturday, my computer had been hijacked by my 6 year old.  Without me being specific about it, she has learned a great [...]

Game as a pop culture medium? Yup. Game as a learning medium? Why not.

http://www.joystiq.com/2008/07/16/new-game-industry-stats-straight-from-the-esa/
If we believe ESA (Entertainment Software Association, whose members are mostly game software developers), there shouldn’t be any doubt that game itself is no longer a niche and that most gamers are not teenage boys.  Instead, it is now a mass medium.

65 percent of American households play computer and video games;
38 percent of American homes [...]